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math/octave-forge-geometry: Unbreak.

Add patches.
overlay
Stephen Montgomery-Smith 2 months ago
parent
commit
38b217fd5d
  1. 5
      math/octave-forge-geometry/Makefile
  2. 20
      math/octave-forge-geometry/files/patch-martinez.h
  3. 20
      math/octave-forge-geometry/files/patch-polygon.cpp

5
math/octave-forge-geometry/Makefile

@ -1,6 +1,6 @@
PORTNAME= octave-forge-geometry
PORTVERSION= 4.1.0
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= math
MASTER_SITES= SF/octave/Octave%20Forge%20Packages/Individual%20Package%20Releases
DISTNAME= ${OCTAVE_PKGNAME}-${DISTVERSIONFULL}
@ -12,12 +12,9 @@ WWW= https://packages.octave.org/
LICENSE= GPLv3
LICENSE_FILE= ${WRKDIR}/${OCTAVE_SRC}/COPYING
BROKEN= does not build with octave version >= 10.1.0
RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}lxml>=0:devel/py-lxml@${PY_FLAVOR} \
${OCTAVE_TARBALLS_DIR}/matgeom.tar.gz:math/octave-forge-matgeom
USES= octave python:env
USE_CXXSTD= c++14
.include <bsd.port.mk>

20
math/octave-forge-geometry/files/patch-martinez.h

@ -0,0 +1,20 @@
--- martinez.h.orig 2024-03-16 22:56:04 UTC
+++ martinez.h
@@ -37,7 +37,7 @@ class Martinez { (private)
enum PolygonType { SUBJECT, CLIPPING };
struct SweepEvent;
- struct SegmentComp : public binary_function<SweepEvent*, SweepEvent*, bool> { // for sorting edges in the sweep line
+ struct SegmentComp : public __binary_function<SweepEvent*, SweepEvent*, bool> { // for sorting edges in the sweep line
bool operator() (SweepEvent* e1, SweepEvent* e2) const;
};
@@ -64,7 +64,7 @@ class Martinez { (private)
static void print (SweepEvent& e); // This function is intended for debugging purposes
- struct SweepEventComp : public binary_function<SweepEvent*, SweepEvent*, bool> { // for sortening events
+ struct SweepEventComp : public __binary_function<SweepEvent*, SweepEvent*, bool> { // for sortening events
bool operator() (SweepEvent* e1, SweepEvent* e2) const;
};

20
math/octave-forge-geometry/files/patch-polygon.cpp

@ -0,0 +1,20 @@
--- polygon.cpp.orig 2024-03-16 22:56:04 UTC
+++ polygon.cpp
@@ -93,7 +93,7 @@ namespace { // start of anonymous namespace
namespace { // start of anonymous namespace
struct SweepEvent;
- struct SegmentComp : public binary_function<SweepEvent*, SweepEvent*, bool> {
+ struct SegmentComp : public __binary_function<SweepEvent*, SweepEvent*, bool> {
bool operator() (SweepEvent* e1, SweepEvent* e2) const;
};
@@ -116,7 +116,7 @@ namespace { // start of anonymous namespace
bool above (const Point& x) const { return !below (x); }
};
- struct SweepEventComp : public binary_function<SweepEvent*, SweepEvent*, bool> {
+ struct SweepEventComp : public __binary_function<SweepEvent*, SweepEvent*, bool> {
bool operator() (SweepEvent* e1, SweepEvent* e2) const {
if (e1->p.x < e2->p.x) // Different x coordinate
return true;
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