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@ -28,7 +28,7 @@ The menu entries that are generated by **xdgmenumaker** are localised |
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according to the running user locale settings. |
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according to the running user locale settings. |
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**xdgmenumaker** currently supports generating menus for //fluxbox//, |
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**xdgmenumaker** currently supports generating menus for //fluxbox//, |
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//icewm// and //windowmaker//. |
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//icewm//, //pekwm// and //windowmaker//. |
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pyxdg and pygtk are required by **xdgmenumaker**, in addition to python 2. |
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pyxdg and pygtk are required by **xdgmenumaker**, in addition to python 2. |
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@ -37,7 +37,7 @@ pyxdg and pygtk are required by **xdgmenumaker**, in addition to python 2. |
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: **-f, --format** |
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: **-f, --format** |
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specify the output format to use. Valid options are //fluxbox//, |
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specify the output format to use. Valid options are //fluxbox//, |
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//icewm// and //windowmaker//. Specifying the output format is |
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//icewm//, //pekwm// and //windowmaker//. Specifying the output format is |
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mandatory. |
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mandatory. |
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: **-i, --icons** |
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: **-i, --icons** |
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@ -49,6 +49,12 @@ do not create a submenu. Instead, place the application categories menus |
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in the window manager's main menu. Only works with //fluxbox// and |
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in the window manager's main menu. Only works with //fluxbox// and |
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//icewm//. |
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//icewm//. |
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: **--pekwm-dynamic** |
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create dynamic menus for pekwm. If you want to have dynamically |
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generated menus for pekwm you have to use this option. Do not use it if |
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you want to generate static menus for pekwm. Only works with //pekwm// |
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of course. |
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= GENERAL OPTIONS = |
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= GENERAL OPTIONS = |
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@ -120,6 +126,45 @@ IceWM menu entries should always include an icon . So, by pointing it |
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to a non existing icon, you essentially set it to use no icon. If you |
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to a non existing icon, you essentially set it to use no icon. If you |
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actually have an icewm icon named "_none_", that one will be used instead. |
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actually have an icewm icon named "_none_", that one will be used instead. |
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: **pekwm** |
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There are two ways to have an XDG menu in pekwm. The first one, |
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auto-updates the menu, every time the menu is called. The second one, |
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updates the menu only when the user wants to. |
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**Dynamic Menus** |
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Edit your //~/.pekwm/menu// file with your favourite text editor and add |
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a like like the following one in the location that you want the |
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dynamically generated menu to appear: |
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``` |
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Entry = "" { Actions = "Dynamic /usr/bin/xdgmenumaker -n -i -f pekwm --pekwm-dynamic" } |
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``` |
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Restart pekwm and the generated menu should appear. The menu will be |
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automatically generated every time you access it, so it will always be |
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up to date. But since xdgmenumaker will run every time you access the |
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menu, the menu might not appear instantly. |
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**Static Menus** |
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Run |
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``` |
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$ xdgmenumaker -n -i -f pekwm > ~/.pekwm/appsmenu |
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``` |
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to create a file with the menu contents. Then edit your |
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//~/.pekwm/menu// file to include that menu, by adding a line like the |
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following, in the location that you want the menu to appear: |
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``` |
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INCLUDE = "/home/your_user_name/.pekwm/appsmenu" |
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``` |
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Restart pekwm and the generated menu should appear. The menu is static |
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and if you add/remove any applications, you will have to run the |
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xdgmenumaker command and restart pekwm all over again to update it. The |
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advantage is that there will be no delay in displaying the menu. |
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: **WindowMaker** |
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: **WindowMaker** |
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There are two ways to have an XDG menu in WindowMaker. The first one, |
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There are two ways to have an XDG menu in WindowMaker. The first one, |
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