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// Utilities
//
import * as mdurl from 'mdurl'
import * as ucmicro from 'uc.micro'
import { decodeHTML } from 'entities'
function _class (obj) { return Object.prototype.toString.call(obj) }
function isString (obj) { return _class(obj) === '[object String]' }
const _hasOwnProperty = Object.prototype.hasOwnProperty
function has (object, key) {
return _hasOwnProperty.call(object, key)
}
// Merge objects
//
function assign (obj /* from1, from2, from3, ... */) {
const sources = Array.prototype.slice.call(arguments, 1)
sources.forEach(function (source) {
if (!source) { return }
if (typeof source !== 'object') {
throw new TypeError(source + 'must be object')
}
Object.keys(source).forEach(function (key) {
obj[key] = source[key]
})
})
return obj
}
// Remove element from array and put another array at those position.
// Useful for some operations with tokens
function arrayReplaceAt (src, pos, newElements) {
return [].concat(src.slice(0, pos), newElements, src.slice(pos + 1))
}
function isValidEntityCode (c) {
/* eslint no-bitwise:0 */
// broken sequence
if (c >= 0xD800 && c <= 0xDFFF) { return false }
// never used
if (c >= 0xFDD0 && c <= 0xFDEF) { return false }
if ((c & 0xFFFF) === 0xFFFF || (c & 0xFFFF) === 0xFFFE) { return false }
// control codes
if (c >= 0x00 && c <= 0x08) { return false }
if (c === 0x0B) { return false }
if (c >= 0x0E && c <= 0x1F) { return false }
if (c >= 0x7F && c <= 0x9F) { return false }
// out of range
if (c > 0x10FFFF) { return false }
return true
}
function fromCodePoint (c) {
/* eslint no-bitwise:0 */
if (c > 0xffff) {
c -= 0x10000
const surrogate1 = 0xd800 + (c >> 10)
const surrogate2 = 0xdc00 + (c & 0x3ff)
return String.fromCharCode(surrogate1, surrogate2)
}
return String.fromCharCode(c)
}
const UNESCAPE_MD_RE = /\\([!"#$%&'()*+,\-./:;<=>?@[\\\]^_`{|}~])/g
const ENTITY_RE = /&([a-z#][a-z0-9]{1,31});/gi
const UNESCAPE_ALL_RE = new RegExp(UNESCAPE_MD_RE.source + '|' + ENTITY_RE.source, 'gi')
const DIGITAL_ENTITY_TEST_RE = /^#((?:x[a-f0-9]{1,8}|[0-9]{1,8}))$/i
function replaceEntityPattern (match, name) {
if (name.charCodeAt(0) === 0x23/* # */ && DIGITAL_ENTITY_TEST_RE.test(name)) {
const code = name[1].toLowerCase() === 'x'
? parseInt(name.slice(2), 16)
: parseInt(name.slice(1), 10)
if (isValidEntityCode(code)) {
return fromCodePoint(code)
}
return match
}
const decoded = decodeHTML(match)
if (decoded !== match) {
return decoded
}
return match
}
/* function replaceEntities(str) {
if (str.indexOf('&') < 0) { return str; }
return str.replace(ENTITY_RE, replaceEntityPattern);
} */
function unescapeMd (str) {
if (str.indexOf('\\') < 0) { return str }
return str.replace(UNESCAPE_MD_RE, '$1')
}
function unescapeAll (str) {
if (str.indexOf('\\') < 0 && str.indexOf('&') < 0) { return str }
return str.replace(UNESCAPE_ALL_RE, function (match, escaped, entity) {
if (escaped) { return escaped }
return replaceEntityPattern(match, entity)
})
}
const HTML_ESCAPE_TEST_RE = /[&<>"]/
const HTML_ESCAPE_REPLACE_RE = /[&<>"]/g
const HTML_REPLACEMENTS = {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;'
}
function replaceUnsafeChar (ch) {
return HTML_REPLACEMENTS[ch]
}
function escapeHtml (str) {
if (HTML_ESCAPE_TEST_RE.test(str)) {
return str.replace(HTML_ESCAPE_REPLACE_RE, replaceUnsafeChar)
}
return str
}
const REGEXP_ESCAPE_RE = /[.?*+^$[\]\\(){}|-]/g
function escapeRE (str) {
return str.replace(REGEXP_ESCAPE_RE, '\\$&')
}
function isSpace (code) {
switch (code) {
case 0x09:
case 0x20:
return true
}
return false
}
// Zs (unicode class) || [\t\f\v\r\n]
function isWhiteSpace (code) {
if (code >= 0x2000 && code <= 0x200A) { return true }
switch (code) {
case 0x09: // \t
case 0x0A: // \n
case 0x0B: // \v
case 0x0C: // \f
case 0x0D: // \r
case 0x20:
case 0xA0:
case 0x1680:
case 0x202F:
case 0x205F:
case 0x3000:
return true
}
return false
}
/* eslint-disable max-len */
// Currently without astral characters support.
function isPunctChar (ch) {
return ucmicro.P.test(ch) || ucmicro.S.test(ch)
}
// Markdown ASCII punctuation characters.
//
// !, ", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \, ], ^, _, `, {, |, }, or ~
// http://spec.commonmark.org/0.15/#ascii-punctuation-character
//
// Don't confuse with unicode punctuation !!! It lacks some chars in ascii range.
//
function isMdAsciiPunct (ch) {
switch (ch) {
case 0x21/* ! */:
case 0x22/* " */:
case 0x23/* # */:
case 0x24/* $ */:
case 0x25/* % */:
case 0x26/* & */:
case 0x27/* ' */:
case 0x28/* ( */:
case 0x29/* ) */:
case 0x2A/* * */:
case 0x2B/* + */:
case 0x2C/* , */:
case 0x2D/* - */:
case 0x2E/* . */:
case 0x2F/* / */:
case 0x3A/* : */:
case 0x3B/* ; */:
case 0x3C/* < */:
case 0x3D/* = */:
case 0x3E/* > */:
case 0x3F/* ? */:
case 0x40/* @ */:
case 0x5B/* [ */:
case 0x5C/* \ */:
case 0x5D/* ] */:
case 0x5E/* ^ */:
case 0x5F/* _ */:
case 0x60/* ` */:
case 0x7B/* { */:
case 0x7C/* | */:
case 0x7D/* } */:
case 0x7E/* ~ */:
return true
default:
return false
}
}
// Hepler to unify [reference labels].
//
function normalizeReference (str) {
// Trim and collapse whitespace
//
str = str.trim().replace(/\s+/g, ' ')
// In node v10 'ẞ'.toLowerCase() === 'Ṿ', which is presumed to be a bug
// fixed in v12 (couldn't find any details).
//
// So treat this one as a special case
// (remove this when node v10 is no longer supported).
//
if ('ẞ'.toLowerCase() === 'Ṿ') {
str = str.replace(/ẞ/g, 'ß')
}
// .toLowerCase().toUpperCase() should get rid of all differences
// between letter variants.
//
// Simple .toLowerCase() doesn't normalize 125 code points correctly,
// and .toUpperCase doesn't normalize 6 of them (list of exceptions:
// İ, ϴ, ẞ, Ω, K, Å - those are already uppercased, but have differently
// uppercased versions).
//
// Here's an example showing how it happens. Lets take greek letter omega:
// uppercase U+0398 (Θ), U+03f4 (ϴ) and lowercase U+03b8 (θ), U+03d1 (ϑ)
//
// Unicode entries:
// 0398;GREEK CAPITAL LETTER THETA;Lu;0;L;;;;;N;;;;03B8;
// 03B8;GREEK SMALL LETTER THETA;Ll;0;L;;;;;N;;;0398;;0398
// 03D1;GREEK THETA SYMBOL;Ll;0;L;<compat> 03B8;;;;N;GREEK SMALL LETTER SCRIPT THETA;;0398;;0398
// 03F4;GREEK CAPITAL THETA SYMBOL;Lu;0;L;<compat> 0398;;;;N;;;;03B8;
//
// Case-insensitive comparison should treat all of them as equivalent.
//
// But .toLowerCase() doesn't change ϑ (it's already lowercase),
// and .toUpperCase() doesn't change ϴ (already uppercase).
//
// Applying first lower then upper case normalizes any character:
// '\u0398\u03f4\u03b8\u03d1'.toLowerCase().toUpperCase() === '\u0398\u0398\u0398\u0398'
//
// Note: this is equivalent to unicode case folding; unicode normalization
// is a different step that is not required here.
//
// Final result should be uppercased, because it's later stored in an object
// (this avoid a conflict with Object.prototype members,
// most notably, `__proto__`)
//
return str.toLowerCase().toUpperCase()
}
// Re-export libraries commonly used in both markdown-it and its plugins,
// so plugins won't have to depend on them explicitly, which reduces their
// bundled size (e.g. a browser build).
//
const lib = { mdurl, ucmicro }
export {
lib,
assign,
isString,
has,
unescapeMd,
unescapeAll,
isValidEntityCode,
fromCodePoint,
escapeHtml,
arrayReplaceAt,
isSpace,
isWhiteSpace,
isMdAsciiPunct,
isPunctChar,
escapeRE,
normalizeReference
}