Markdown parser, done right. 100% CommonMark support, extensions, syntax plugins & high speed
https://markdown-it.github.io/
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116 lines
2.4 KiB
116 lines
2.4 KiB
'use strict';
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var assign = require('object-assign');
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function escapeHtml(str) {
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return str.replace(/&/g, '&')
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.replace(/</g, '<')
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.replace(/>/g, '>')
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.replace(/"/g, '"');
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}
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var MD_UNESCAPE_RE = /\\([!"#$%&\'()*+,.\/:;<=>?@[\\\]^_`{|}~-])/g;
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function unescapeMd(str) {
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return str.replace(MD_UNESCAPE_RE, '$1');
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}
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var rules = {};
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rules.blockquote_open = function (state /*, token*/) {
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state.result += '<blockquote>';
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};
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rules.blockquote_close = function (state /*, token*/) {
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state.result += '</blockquote>\n';
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};
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rules.bullet_list_open = function (state /*, token*/) {
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state.result += '<ul>\n';
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};
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rules.bullet_list_close = function (state /*, token*/) {
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state.result += '</ul>\n';
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};
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rules.code = function (state, token) {
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state.result += '<pre><code>' + escapeHtml(token.content) + '</code></pre>\n';
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};
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rules.fence = function (state, token) {
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var langMark = '';
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var langPrefix = state.options.codeLangPrefix || '';
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if (token.params.length) {
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langMark = ' class="' + langPrefix + escapeHtml(token.params[0]) + '"';
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}
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state.result += '<pre><code' + langMark + '>' + escapeHtml(token.content) + '</code></pre>\n';
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};
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rules.heading_open = function (state, token) {
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state.result += '<h' + token.level + '>';
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};
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rules.heading_close = function (state, token) {
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state.result += '</h' + token.level + '>\n';
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};
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rules.hr = function (state/*, token*/) {
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state.result += '<hr>\n';
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};
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rules.list_item_open = function (state /*, token*/) {
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state.result += '<li>';
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};
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rules.list_item_close = function (state /*, token*/) {
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state.result += '</li>\n';
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};
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rules.paragraph_open = function (state /*, token*/) {
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state.result += '<p>';
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};
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rules.paragraph_close = function (state /*, token*/) {
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state.result += '</p>\n';
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};
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rules.text = function (state, token) {
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state.result += escapeHtml(unescapeMd(token.content));
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};
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// Renderer class
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function Renderer() {
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// Clone rules object to allow local modifications
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this.rules = assign({}, rules);
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}
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Renderer.prototype.render = function (state) {
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var i, len, rule,
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tokens = state.tokens,
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rules = this.rules;
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for (i = 0, len = tokens.length; i < len; i++) {
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rule = rules[tokens[i].type];
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// TODO: temporary check
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if (!rule) {
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throw new Error('Renderer error: unknown token ' + tokens[i].type);
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}
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rule(state, tokens[i]);
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}
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return state.result;
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};
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module.exports = Renderer;
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