// Utilities // import mdurl from 'mdurl' import ucmicro from 'uc.micro' import { decodeHTML } from 'entities' import UNICODE_PUNCT_RE from 'uc.micro/categories/P/regex.js' function _class (obj) { return Object.prototype.toString.call(obj) } function isString (obj) { return _class(obj) === '[object String]' } const _hasOwnProperty = Object.prototype.hasOwnProperty function has (object, key) { return _hasOwnProperty.call(object, key) } // Merge objects // function assign (obj /* from1, from2, from3, ... */) { const sources = Array.prototype.slice.call(arguments, 1) sources.forEach(function (source) { if (!source) { return } if (typeof source !== 'object') { throw new TypeError(source + 'must be object') } Object.keys(source).forEach(function (key) { obj[key] = source[key] }) }) return obj } // Remove element from array and put another array at those position. // Useful for some operations with tokens function arrayReplaceAt (src, pos, newElements) { return [].concat(src.slice(0, pos), newElements, src.slice(pos + 1)) } function isValidEntityCode (c) { /* eslint no-bitwise:0 */ // broken sequence if (c >= 0xD800 && c <= 0xDFFF) { return false } // never used if (c >= 0xFDD0 && c <= 0xFDEF) { return false } if ((c & 0xFFFF) === 0xFFFF || (c & 0xFFFF) === 0xFFFE) { return false } // control codes if (c >= 0x00 && c <= 0x08) { return false } if (c === 0x0B) { return false } if (c >= 0x0E && c <= 0x1F) { return false } if (c >= 0x7F && c <= 0x9F) { return false } // out of range if (c > 0x10FFFF) { return false } return true } function fromCodePoint (c) { /* eslint no-bitwise:0 */ if (c > 0xffff) { c -= 0x10000 const surrogate1 = 0xd800 + (c >> 10) const surrogate2 = 0xdc00 + (c & 0x3ff) return String.fromCharCode(surrogate1, surrogate2) } return String.fromCharCode(c) } const UNESCAPE_MD_RE = /\\([!"#$%&'()*+,\-./:;<=>?@[\\\]^_`{|}~])/g const ENTITY_RE = /&([a-z#][a-z0-9]{1,31});/gi const UNESCAPE_ALL_RE = new RegExp(UNESCAPE_MD_RE.source + '|' + ENTITY_RE.source, 'gi') const DIGITAL_ENTITY_TEST_RE = /^#((?:x[a-f0-9]{1,8}|[0-9]{1,8}))$/i function replaceEntityPattern (match, name) { if (name.charCodeAt(0) === 0x23/* # */ && DIGITAL_ENTITY_TEST_RE.test(name)) { const code = name[1].toLowerCase() === 'x' ? parseInt(name.slice(2), 16) : parseInt(name.slice(1), 10) if (isValidEntityCode(code)) { return fromCodePoint(code) } return match } const decoded = decodeHTML(match) if (decoded !== match) { return decoded } return match } /* function replaceEntities(str) { if (str.indexOf('&') < 0) { return str; } return str.replace(ENTITY_RE, replaceEntityPattern); } */ function unescapeMd (str) { if (str.indexOf('\\') < 0) { return str } return str.replace(UNESCAPE_MD_RE, '$1') } function unescapeAll (str) { if (str.indexOf('\\') < 0 && str.indexOf('&') < 0) { return str } return str.replace(UNESCAPE_ALL_RE, function (match, escaped, entity) { if (escaped) { return escaped } return replaceEntityPattern(match, entity) }) } const HTML_ESCAPE_TEST_RE = /[&<>"]/ const HTML_ESCAPE_REPLACE_RE = /[&<>"]/g const HTML_REPLACEMENTS = { '&': '&', '<': '<', '>': '>', '"': '"' } function replaceUnsafeChar (ch) { return HTML_REPLACEMENTS[ch] } function escapeHtml (str) { if (HTML_ESCAPE_TEST_RE.test(str)) { return str.replace(HTML_ESCAPE_REPLACE_RE, replaceUnsafeChar) } return str } const REGEXP_ESCAPE_RE = /[.?*+^$[\]\\(){}|-]/g function escapeRE (str) { return str.replace(REGEXP_ESCAPE_RE, '\\$&') } function isSpace (code) { switch (code) { case 0x09: case 0x20: return true } return false } // Zs (unicode class) || [\t\f\v\r\n] function isWhiteSpace (code) { if (code >= 0x2000 && code <= 0x200A) { return true } switch (code) { case 0x09: // \t case 0x0A: // \n case 0x0B: // \v case 0x0C: // \f case 0x0D: // \r case 0x20: case 0xA0: case 0x1680: case 0x202F: case 0x205F: case 0x3000: return true } return false } /* eslint-disable max-len */ // Currently without astral characters support. function isPunctChar (ch) { return UNICODE_PUNCT_RE.test(ch) } // Markdown ASCII punctuation characters. // // !, ", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \, ], ^, _, `, {, |, }, or ~ // http://spec.commonmark.org/0.15/#ascii-punctuation-character // // Don't confuse with unicode punctuation !!! It lacks some chars in ascii range. // function isMdAsciiPunct (ch) { switch (ch) { case 0x21/* ! */: case 0x22/* " */: case 0x23/* # */: case 0x24/* $ */: case 0x25/* % */: case 0x26/* & */: case 0x27/* ' */: case 0x28/* ( */: case 0x29/* ) */: case 0x2A/* * */: case 0x2B/* + */: case 0x2C/* , */: case 0x2D/* - */: case 0x2E/* . */: case 0x2F/* / */: case 0x3A/* : */: case 0x3B/* ; */: case 0x3C/* < */: case 0x3D/* = */: case 0x3E/* > */: case 0x3F/* ? */: case 0x40/* @ */: case 0x5B/* [ */: case 0x5C/* \ */: case 0x5D/* ] */: case 0x5E/* ^ */: case 0x5F/* _ */: case 0x60/* ` */: case 0x7B/* { */: case 0x7C/* | */: case 0x7D/* } */: case 0x7E/* ~ */: return true default: return false } } // Hepler to unify [reference labels]. // function normalizeReference (str) { // Trim and collapse whitespace // str = str.trim().replace(/\s+/g, ' ') // In node v10 'ẞ'.toLowerCase() === 'Ṿ', which is presumed to be a bug // fixed in v12 (couldn't find any details). // // So treat this one as a special case // (remove this when node v10 is no longer supported). // if ('ẞ'.toLowerCase() === 'Ṿ') { str = str.replace(/ẞ/g, 'ß') } // .toLowerCase().toUpperCase() should get rid of all differences // between letter variants. // // Simple .toLowerCase() doesn't normalize 125 code points correctly, // and .toUpperCase doesn't normalize 6 of them (list of exceptions: // İ, ϴ, ẞ, Ω, K, Å - those are already uppercased, but have differently // uppercased versions). // // Here's an example showing how it happens. Lets take greek letter omega: // uppercase U+0398 (Θ), U+03f4 (ϴ) and lowercase U+03b8 (θ), U+03d1 (ϑ) // // Unicode entries: // 0398;GREEK CAPITAL LETTER THETA;Lu;0;L;;;;;N;;;;03B8; // 03B8;GREEK SMALL LETTER THETA;Ll;0;L;;;;;N;;;0398;;0398 // 03D1;GREEK THETA SYMBOL;Ll;0;L; 03B8;;;;N;GREEK SMALL LETTER SCRIPT THETA;;0398;;0398 // 03F4;GREEK CAPITAL THETA SYMBOL;Lu;0;L; 0398;;;;N;;;;03B8; // // Case-insensitive comparison should treat all of them as equivalent. // // But .toLowerCase() doesn't change ϑ (it's already lowercase), // and .toUpperCase() doesn't change ϴ (already uppercase). // // Applying first lower then upper case normalizes any character: // '\u0398\u03f4\u03b8\u03d1'.toLowerCase().toUpperCase() === '\u0398\u0398\u0398\u0398' // // Note: this is equivalent to unicode case folding; unicode normalization // is a different step that is not required here. // // Final result should be uppercased, because it's later stored in an object // (this avoid a conflict with Object.prototype members, // most notably, `__proto__`) // return str.toLowerCase().toUpperCase() } // Re-export libraries commonly used in both markdown-it and its plugins, // so plugins won't have to depend on them explicitly, which reduces their // bundled size (e.g. a browser build). // const lib = { mdurl, ucmicro } export { lib, assign, isString, has, unescapeMd, unescapeAll, isValidEntityCode, fromCodePoint, escapeHtml, arrayReplaceAt, isSpace, isWhiteSpace, isMdAsciiPunct, isPunctChar, escapeRE, normalizeReference } export default { lib, assign, isString, has, unescapeMd, unescapeAll, isValidEntityCode, fromCodePoint, escapeHtml, arrayReplaceAt, isSpace, isWhiteSpace, isMdAsciiPunct, isPunctChar, escapeRE, normalizeReference }